A guild is a group of skilled craftsman in the same trade who form themselves into exclusive, regimented organizations. A guild would make sure that anything made by a guild member was up to standard and was sold for a fair price. Guild membership was both a privilege and a sign that you were an amazing craftsman.
Around the 10th century many guilds started to emerge in civilization. Each and every guild had its own purpose and reason they were formed and with the king's approval they could all help create and control a town along side other guilds. These guilds would control which items were allowed to be traded within separate sections of a town.
Even though guilds could run a town, many rules and regulations had to be followed by the guild. Rules such as no working in the dark, cutting the price of a product, or guild advertising were strictly forbidden. Rules such as these, no matter how simple they seemed, were very strict and if you broke one, you could end up dead or in jail.
Along with strict rules, there were benefits to being a member of a high ranking guild. Once a member, the guild would provide someone with a type of health insurance, and if the health care did not work they paid for the funeral cost for poorer members. They would also provide simpler things such as dowries for the daughters of a poor member, or find education for every member.
Guilds could make or brake a town and the dependency on them drove their existence for many centuries.
By,
Taylor Gibbs
Sidnee Wilson
Citations:
Sites
www.public.iastate.edu/~gbetcher/373/guilds.htm
www.historylearningsite.co.uk/medieval_guilds.htm
Around the 10th century many guilds started to emerge in civilization. Each and every guild had its own purpose and reason they were formed and with the king's approval they could all help create and control a town along side other guilds. These guilds would control which items were allowed to be traded within separate sections of a town.
Even though guilds could run a town, many rules and regulations had to be followed by the guild. Rules such as no working in the dark, cutting the price of a product, or guild advertising were strictly forbidden. Rules such as these, no matter how simple they seemed, were very strict and if you broke one, you could end up dead or in jail.
Along with strict rules, there were benefits to being a member of a high ranking guild. Once a member, the guild would provide someone with a type of health insurance, and if the health care did not work they paid for the funeral cost for poorer members. They would also provide simpler things such as dowries for the daughters of a poor member, or find education for every member.
Guilds could make or brake a town and the dependency on them drove their existence for many centuries.
By,
Taylor Gibbs
Sidnee Wilson
Citations:
Sites
www.public.iastate.edu/~gbetcher/373/guilds.htm
www.historylearningsite.co.uk/medieval_guilds.htm
Picture
traditioninaction.orgVideo
http://www.youtube.com/watch?v=vnQlHeee9Dw
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